窗景 Window View
2022
單頻道錄像、投影機、壁掛式電風扇、窗簾、窗戶
One-Channel Video, Projector, Fan, Curtain, Window
3D技術快速的發展下,可以輕易的去建構我們想要的景象,影像中的視覺越來越逼近真實,進而拉近現實與虛擬的距離,以致兩者的界線趨近於模糊而無法辨別。然而,3D介面中的物件是否可以以非存在於螢幕介面中的方式存在於現實?
當物件被光線照射,便會產生影子,影子像是某種虛像或是扁平的狀態存在於空間中,但他卻代表著某個立體物件的存在。我在軟體中建構了樹,以影子的狀態投影到空間中,並在現場空間中放置風扇,空間中的窗簾遮住了部分的落地窗,窗簾微微透出戶外的光線,影像以不合理的方式存在於空間中,被風扇所干擾進行晃動。試圖將3D物件以影子的方式,變成平面的狀態存在於空間中。
當物件被光線照射,便會產生影子,影子像是某種虛像或是扁平的狀態存在於空間中,但他卻代表著某個立體物件的存在。我在軟體中建構了樹,以影子的狀態投影到空間中,並在現場空間中放置風扇,空間中的窗簾遮住了部分的落地窗,窗簾微微透出戶外的光線,影像以不合理的方式存在於空間中,被風扇所干擾進行晃動。試圖將3D物件以影子的方式,變成平面的狀態存在於空間中。
With the rapid development of 3D technology, it is easy to construct the scenery we want, and the vision in the image becomes more and more close to reality, thus closing the distance between reality and virtual, so that the boundary between the two becomes blurred and indistinguishable. However, can the objects in the 3D interface exist in reality in a way that they do not exist in the screen interface?
When an object is illuminated by light, it creates a shadow, which appears to be some kind of virtual or flattened state in space, but represents the presence of a three-dimensional object. I constructed a tree in the software, projected it into the space as a shadow, and placed a fan in the room. The curtains in the space covered part of the floor-to-ceiling windows, and the curtains slightly let in the outdoor light. The image exists in the space in an unreasonable way and is disturbed by the fan. The attempt is to turn the 3D object into a flat state in the space by means of shadow.
When an object is illuminated by light, it creates a shadow, which appears to be some kind of virtual or flattened state in space, but represents the presence of a three-dimensional object. I constructed a tree in the software, projected it into the space as a shadow, and placed a fan in the room. The curtains in the space covered part of the floor-to-ceiling windows, and the curtains slightly let in the outdoor light. The image exists in the space in an unreasonable way and is disturbed by the fan. The attempt is to turn the 3D object into a flat state in the space by means of shadow.